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Gaurav Kukreja
SWE
Commits
99f0a72a
Commit
99f0a72a
authored
Jul 17, 2012
by
bader
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7 changed files
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295 additions
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0 deletions
+295
-0
SWE OpenGL.vcxproj
SWE OpenGL.vcxproj
+127
-0
SWE OpenGL.vcxproj.filters
SWE OpenGL.vcxproj.filters
+106
-0
SWE OpenGL.vcxproj.user
SWE OpenGL.vcxproj.user
+3
-0
SWE for Windows.sln
SWE for Windows.sln
+14
-0
SWE for Windows.vcxproj
SWE for Windows.vcxproj
+15
-0
SWE for Windows.vcxproj.filters
SWE for Windows.vcxproj.filters
+27
-0
SWE for Windows.vcxproj.user
SWE for Windows.vcxproj.user
+3
-0
No files found.
SWE OpenGL.vcxproj
0 → 100644
View file @
99f0a72a
<?xml version="1.0" encoding="utf-8"?>
<Project
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"Build"
ToolsVersion=
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<ProjectGuid>
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</ProjectGuid>
<RootNamespace>
SWEOpenGL
</RootNamespace>
</PropertyGroup>
<Import
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<PropertyGroup
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<PropertyGroup
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<Link>
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<CudaCompile>
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<ClCompile>
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<FunctionLevelLinking>
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<IntrinsicFunctions>
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<AdditionalIncludeDirectories>
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<Link>
<GenerateDebugInformation>
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</GenerateDebugInformation>
<EnableCOMDATFolding>
true
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<OptimizeReferences>
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<AdditionalDependencies>
opengl32.lib;glu32.lib;sdl.lib;sdlmain.lib;cudart.lib;%(AdditionalDependencies)
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<AdditionalLibraryDirectories>
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<SubSystem>
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<PostBuildEvent>
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xcopy /y $(ProjectDir)SDL\lib\SDL.dll $(OutDir)
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\ No newline at end of file
SWE OpenGL.vcxproj.filters
0 → 100644
View file @
99f0a72a
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</CudaCompile>
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Include=
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\ No newline at end of file
SWE OpenGL.vcxproj.user
0 → 100644
View file @
99f0a72a
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
</Project>
\ No newline at end of file
SWE for Windows.sln
View file @
99f0a72a
...
...
@@ -3,6 +3,10 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SWE for Windows", "SWE for Windows.vcxproj", "{2582913D-07C3-6F6B-46E0-6B3942A726C4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SWE OpenGL", "SWE OpenGL.vcxproj", "{88B845B4-569C-49D1-9C07-967D2E58EAC9}"
EndProject
#Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SWE OpenGL", "..\..\..\visual studio 2010\Projects\SWE #OpenGL\SWE OpenGL.vcxproj", "{88B845B4-569C-49D1-9C07-967D2E58EAC9}"
#EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CUDA|Win32 = CUDA|Win32
...
...
@@ -16,6 +20,16 @@ Global
{2582913D-07C3-6F6B-46E0-6B3942A726C4}.Debug|Win32.Build.0 = Debug|Win32
{2582913D-07C3-6F6B-46E0-6B3942A726C4}.Release|Win32.ActiveCfg = Release|Win32
{2582913D-07C3-6F6B-46E0-6B3942A726C4}.Release|Win32.Build.0 = Release|Win32
{88B845B4-569C-49D1-9C07-967D2E58EAC9}.Debug|Win32.ActiveCfg = Debug|Win32
{88B845B4-569C-49D1-9C07-967D2E58EAC9}.Debug|Win32.Build.0 = Debug|Win32
{88B845B4-569C-49D1-9C07-967D2E58EAC9}.Release|Win32.ActiveCfg = Release|Win32
{88B845B4-569C-49D1-9C07-967D2E58EAC9}.Release|Win32.Build.0 = Release|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.CUDA|Win32.ActiveCfg = Release|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.CUDA|Win32.Build.0 = Release|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.Debug|Win32.ActiveCfg = Debug|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.Debug|Win32.Build.0 = Debug|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.Release|Win32.ActiveCfg = Release|Win32
# {88B845B4-569C-49D1-9C07-967D2E58EAC9}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
SWE for Windows.vcxproj
View file @
99f0a72a
...
...
@@ -113,6 +113,12 @@
<ClInclude
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/>
<ClInclude
Include=
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/>
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Include=
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/>
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/>
<ClInclude
Include=
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/>
<ClInclude
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/>
</ItemGroup>
<ItemGroup>
...
...
@@ -144,6 +150,15 @@
<FileType>
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</FileType>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None
Include=
"src\swe_block.hh"
/>
<None
Include=
"src\swe_blockcuda.hh"
/>
<None
Include=
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/>
<None
Include=
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/>
<None
Include=
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/>
<None
Include=
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/>
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/>
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<ImportGroup
Label=
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>
<Import
Project=
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/>
...
...
SWE for Windows.vcxproj.filters
View file @
99f0a72a
...
...
@@ -43,6 +43,24 @@
</ClInclude>
<ClInclude
Include=
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/>
<ClInclude
Include=
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<ClInclude
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>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
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>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"src\solvers\fwave.hpp"
>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
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>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
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<Filter>
Header Files
</Filter>
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<ClInclude
Include=
"src\solvers\wavepropagation.hpp"
>
<Filter>
Header Files
</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<CudaCompile
Include=
"src\SWE_BlockCUDA.cu"
/>
...
...
@@ -52,4 +70,13 @@
<CudaCompile
Include=
"src\SWE_WavePropagationBlockCuda.cu"
/>
<CudaCompile
Include=
"src\SWE_WavePropagationBlockCuda_kernels.cu"
/>
</ItemGroup>
<ItemGroup>
<None
Include=
"src\swe_blockcuda.hh"
/>
<None
Include=
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/>
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<None
Include=
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/>
</ItemGroup>
</Project>
\ No newline at end of file
SWE for Windows.vcxproj.user
View file @
99f0a72a
...
...
@@ -4,4 +4,7 @@
<LocalDebuggerCommandArguments>
160 160 swe_output
</LocalDebuggerCommandArguments>
<DebuggerFlavor>
WindowsLocalDebugger
</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup>
<ShowAllFiles>
true
</ShowAllFiles>
</PropertyGroup>
</Project>
\ No newline at end of file
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