Some small fixed in the opengl version

parent df7dc2b3
......@@ -33,14 +33,9 @@
// Display settings
#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 600
<<<<<<< Updated upstream
#define WINDOW_TITLE "Shallow Water Equations v1.3"
=======
// Number of nodes (not cells) of grid
#define GRID_XSIZE 401
#define GRID_YSIZE 401
#define WINDOW_TITLE "Shallow Water Equations v1.2"
>>>>>>> Stashed changes
/**
Main routine.
......
......@@ -18,6 +18,8 @@
// along with SWE_CUDA. If not, see <http://www.gnu.org/licenses/>.
// =====================================================================
#include <unistd.h>
#include "shader.h"
#include "tools/Logger.hh"
......
......@@ -20,6 +20,8 @@
#ifndef TEXT_H
#define TEXT_H
#include <unistd.h>
#include <cmath>
#include <string>
#include <vector>
......
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