Commit 3a7cc03c authored by Gaurav Kukreja's avatar Gaurav Kukreja

Some crap

Signed-off-by: 's avatarGaurav Kukreja <gmkukreja@gmail.com>
parent a45f0c7a
......@@ -254,11 +254,11 @@ SWE_WavePropagationBlock::computeNumericalFluxes ()
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
&h[i][j - 1], &h[i][j],
&hv[i][j - 1], &hv[i][j],
&b[i][j - 1], &b[i][j],
&hNetUpdatesBelow[i - 1][j - 1], &hNetUpdatesAbove[i - 1][j - 1],
&hvNetUpdatesBelow[i - 1][j - 1], &hvNetUpdatesAbove[i - 1][j - 1],
h[i][j - 1], h[i][j],
hv[i][j - 1], hv[i][j],
b[i][j - 1], b[i][j],
hNetUpdatesBelow[i - 1][j - 1], hNetUpdatesAbove[i - 1][j - 1],
hvNetUpdatesBelow[i - 1][j - 1], hvNetUpdatesAbove[i - 1][j - 1],
maxEdgeSpeed
);
......@@ -323,11 +323,11 @@ SWE_WavePropagationBlock::computeNumericalFluxes ()
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
&h[i - 1][j], &h[i][j],
&hu[i - 1][j], &hu[i][j],
&b[i - 1][j], &b[i][j],
&hNetUpdatesLeft[i - 1][j - 1], &hNetUpdatesRight[i - 1][j - 1],
&huNetUpdatesLeft[i - 1][j - 1], &huNetUpdatesRight[i - 1][j - 1],
h[i - 1][j], h[i][j],
hu[i - 1][j], hu[i][j],
b[i - 1][j], b[i][j],
hNetUpdatesLeft[i - 1][j - 1], hNetUpdatesRight[i - 1][j - 1],
huNetUpdatesLeft[i - 1][j - 1], huNetUpdatesRight[i - 1][j - 1],
maxEdgeSpeed
);
......@@ -438,7 +438,7 @@ SWE_WavePropagationBlock::computeNumericalFluxes_innerBlock ()
for (j = 2; j < end_ny_1_1; ++j) {
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[i - 1][j], &h[i][j],
&hu[i - 1][j], &hu[i][j],
&b[i - 1][j], &b[i][j],
......@@ -470,7 +470,7 @@ SWE_WavePropagationBlock::computeNumericalFluxes_innerBlock ()
for (j = 2; j < end_ny_1_2; j++) {
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[i][j - 1], &h[i][j],
&hv[i][j - 1], &hv[i][j],
&b[i][j - 1], &b[i][j],
......@@ -507,7 +507,7 @@ SWE_WavePropagationBlock::computeNumericalFluxes_innerBlock ()
for (j = 2; j < end_ny_1_1; ++j) {
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[i - 1][j], &h[i][j],
&hu[i - 1][j], &hu[i][j],
&b[i - 1][j], &b[i][j],
......@@ -616,10 +616,10 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
#pragma simd
#endif // WAVE_PROPAGATION_SOLVER==4 and defined VECTORIZE
// Compute vertical edges, for the top and bottom border
for (j = 1; j < end_ny_1_1; ++j) {
for (j = 1; j < end_ny_1_1; j+=VEC_LENGTH) {
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[0][j], &h[1][j],
&hu[0][j], &hu[1][j],
&b[0][j], &b[1][j],
......@@ -628,7 +628,7 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
maxEdgeSpeed
);
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[nx][j], &h[nx + 1][j],
&hu[nx][j], &hu[nx + 1][j],
&b[nx][j], &b[nx + 1][j],
......@@ -663,20 +663,20 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
&h[i - 1][1], &h[i][1],
&hu[i - 1][1], &hu[i][1],
&b[i - 1][1], &b[i][1],
&hNetUpdatesLeft[i - 1][0], &hNetUpdatesRight[i - 1][0],
&huNetUpdatesLeft[i - 1][0], &huNetUpdatesRight[i - 1][0],
h[i - 1][1], h[i][1],
hu[i - 1][1], hu[i][1],
b[i - 1][1], b[i][1],
hNetUpdatesLeft[i - 1][0], hNetUpdatesRight[i - 1][0],
huNetUpdatesLeft[i - 1][0], huNetUpdatesRight[i - 1][0],
maxEdgeSpeed
);
wavePropagationSolver.computeNetUpdates (
&h[i - 1][end_ny_1_1 - 1], &h[i][end_ny_1_1 - 1],
&hu[i - 1][end_ny_1_1 - 1], &hu[i][end_ny_1_1 - 1],
&b[i - 1][end_ny_1_1 - 1], &b[i][end_ny_1_1 - 1],
&hNetUpdatesLeft[i - 1][end_ny_1_1 - 2], &hNetUpdatesRight[i - 1][end_ny_1_1 - 2],
&huNetUpdatesLeft[i - 1][end_ny_1_1 - 2], &huNetUpdatesRight[i - 1][end_ny_1_1 - 2],
h[i - 1][end_ny_1_1 - 1], h[i][end_ny_1_1 - 1],
hu[i - 1][end_ny_1_1 - 1], hu[i][end_ny_1_1 - 1],
b[i - 1][end_ny_1_1 - 1], b[i][end_ny_1_1 - 1],
hNetUpdatesLeft[i - 1][end_ny_1_1 - 2], hNetUpdatesRight[i - 1][end_ny_1_1 - 2],
huNetUpdatesLeft[i - 1][end_ny_1_1 - 2], huNetUpdatesRight[i - 1][end_ny_1_1 - 2],
maxEdgeSpeed
);
......@@ -705,10 +705,10 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
#pragma simd
#endif // WAVE_PROPAGATION_SOLVER==4 and defined VECTORIZE
// Compute horizontal edges, for the top and bottom border
for (j = 1; j < end_ny_1_2; j++) {
for (j = 1; j < end_ny_1_2; j+=VEC_LENGTH) {
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[1][j - 1], &h[1][j],
&hv[1][j - 1], &hv[1][j],
&b[1][j - 1], &b[1][j],
......@@ -717,7 +717,7 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
maxEdgeSpeed
);
wavePropagationSolver.computeNetUpdates (
wavePropagationSolver.computeNetUpdates_cilk (
&h[nx][j - 1], &h[nx][j],
&hv[nx][j - 1], &hv[nx][j],
&b[nx][j - 1], &b[nx][j],
......@@ -750,20 +750,20 @@ SWE_WavePropagationBlock::computeNumericalFluxes_borders ()
float maxEdgeSpeed;
wavePropagationSolver.computeNetUpdates (
&h[i][0], &h[i][1],
&hv[i][0], &hv[i][1],
&b[i][0], &b[i][1],
&hNetUpdatesBelow[i - 1][0], &hNetUpdatesAbove[i - 1][0],
&hvNetUpdatesBelow[i - 1][0], &hvNetUpdatesAbove[i - 1][0],
h[i][0], h[i][1],
hv[i][0], hv[i][1],
b[i][0], b[i][1],
hNetUpdatesBelow[i - 1][0], hNetUpdatesAbove[i - 1][0],
hvNetUpdatesBelow[i - 1][0], hvNetUpdatesAbove[i - 1][0],
maxEdgeSpeed
);
wavePropagationSolver.computeNetUpdates (
&[i][end_ny_1_2 - 2], &h[i][end_ny_1_2 - 1],
&hv[i][end_ny_1_2 - 2], &hv[i][end_ny_1_2 - 1],
&b[i][end_ny_1_2 - 2], &b[i][end_ny_1_2 - 1],
&hNetUpdatesBelow[i - 1][end_ny_1_2 - 2], &hNetUpdatesAbove[i - 1][end_ny_1_2 - 2],
&hvNetUpdatesBelow[i - 1][end_ny_1_2 - 2], &hvNetUpdatesAbove[i - 1][end_ny_1_2 - 2],
[i][end_ny_1_2 - 2], h[i][end_ny_1_2 - 1],
hv[i][end_ny_1_2 - 2], hv[i][end_ny_1_2 - 1],
b[i][end_ny_1_2 - 2], b[i][end_ny_1_2 - 1],
hNetUpdatesBelow[i - 1][end_ny_1_2 - 2], hNetUpdatesAbove[i - 1][end_ny_1_2 - 2],
hvNetUpdatesBelow[i - 1][end_ny_1_2 - 2], hvNetUpdatesAbove[i - 1][end_ny_1_2 - 2],
maxEdgeSpeed
);
......
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